

At that resolution, Stadia says it can use up to 20GB an hour, which means I transferred half a terabyte of data to play a game that couldn’t be more than 25GB if it were installed locally. Finally, after spending roughly 25 hours playing at 4K, I was grateful that my internet plan does not have a bandwidth cap. If Stadia’s going to live up to the promise of being able to pick up a phone and play high-end games on a whim, Google is going to have to sort that part out.
#Orcs must die 3 steam release date full
Also, every time I started it up I was always surprised that it took a full minute between pushing the play button and being able to actually play – given that we’re a few months away from new console hardware that promises the death of load times, that’s not a great look. For example, the resolution has dropped below 4K for a few moments for no discernable reason. However, there were definitely things that popped up that wouldn’t have been an issue if I’d been playing Orcs Must Die! 3 on my PC. Latency is present but not so bad I couldn’t bullseye small, moving targets just before they made it into my rift.

Overall, I’ve come away impressed: if you hadn’t told me I wasn’t running locally, most of the time I probably wouldn’t have noticed a difference. Playing on StadiaOutside of a few brief demos, Orcs Must Die! 3 was my first real experience playing a game on Google Stadia, using my Windows PC through Google Chrome and over a hard-wired gigabit fiber internet connection. I did notice some choppiness during some crowded battles, but other than that it ran smoothly, especially after a restart. “The Orcs Must Die! art style hasn’t changed much from the distinctively cartoony look we first saw in 2011, but it has aged extremely well and the orcs and environments look great in 4K.
